Kostas here, after completing Omelette I decided to go for a bigger game project. This will be a retro-styled dungeon RPG with story elements from Final Fantasy games and combat elements from Hammerfight.
More on the game story will be announced later on. The gameplay is largely physics-centered, powered by ExtremePhysics.
Features designed so far:
A glimpse of the inventory system:
You may find it hard at first to get used to the combat system. I may change it to a more traditional system later, but I find this one quite interesting. It takes from Konstantin Koshutin's game Hammerfight, which is one of my favorite games and I recommend trying it out.
The game has a long way to go yet. I expect to put a lot of work on developing the story and designing characters, monsters, items and environments.
You can try out the bare-bones prototype pictured in the screenshots here:
Download for Windows
ZIP file - download, extract and run saga.exe
5 MB
Thanks for reading. Stay in touch for more info on the game's development.
- Kostas V
More on the game story will be announced later on. The gameplay is largely physics-centered, powered by ExtremePhysics.
Features designed so far:
- Animated characters
- Physics-based combat
- Ragdoll-animation character deaths
- Slow-motion and blur effects (shown on character death)
- Breakable crates with gold and items
- Inventory system
- Lighting system
A glimpse of the inventory system:
You may find it hard at first to get used to the combat system. I may change it to a more traditional system later, but I find this one quite interesting. It takes from Konstantin Koshutin's game Hammerfight, which is one of my favorite games and I recommend trying it out.
The game has a long way to go yet. I expect to put a lot of work on developing the story and designing characters, monsters, items and environments.
You can try out the bare-bones prototype pictured in the screenshots here:
Download for Windows
ZIP file - download, extract and run saga.exe
5 MB
Thanks for reading. Stay in touch for more info on the game's development.
- Kostas V
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