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Blockbuster Inc. & other catch-up

This year has gone by super fast and it's about time for an update. Since June I've been working with Super Sly Fox as the lead developer on our upcoming game Blockbuster Inc , where you build and manage your movie studio through the decades.
Recent posts

Aircraft maintenance simulator & VR game projects

Since the start of this academic year I've been enrolled in a Computer Science postgraduate program. I have found a couple of my semester projects to be noteworthy, so I thought I should post about them.

Stick Veterans 2.0: a long-overdue update

It's been so long since the last game update that I feel nervous writing this. After a long time of development and rewriting, a new update is finally available. Stick Veterans 2.0 is now published on Poki, a popular online games website.

Barbara vs Zombies

A few years back I made a game, Barbara vs Zombies, for my then-girlfriend Barbara. She used to like an old light-gun game, House of the Dead , so I depicted her dodging and shooting zombies in this one. Included a backstory with silly romanticism, cats, and inside jokes. It's been nearly a year since we broke up, and this game has been sitting forgotten in my hard disk. I eventually decided it shouldn't go to waste. It is, after all, a game meant to remind us of happy times. Download and play the game on Gamejolt  or itch.io . I had made an Android version too, maybe I'll get around to publishing it someday. Hang in there, 2020 was a tough year, but you've made it this far already, so congrats. 💖 -Kostas

Ludum Dare 46: Super Immunizer

Ludum Dare 46 gamejam has just finished (and seems to have been hugely popular ). The theme was "Keep It Alive". I took part with my cousin Alkis Tagaras (who made the 3D graphics) and my friend Giorgos Giannisis, who made the music. The result is Super Immunizer , a mini-game where you fight microbes as an immune system cell.

Ludum Dare 44 (late update): Alleycat Faust

Two months ago was the time at which the Ludum Dare 44 gamejam took place. It's been 2 years since I took part in a gamejam ( Global Game Jam in 2017 ), and 3 years since I took part in my first Ludum Dare ( LD35 in 2016 ), so it was about time I re-lived the experience.

A text-based adventure

SO I made a console game. A text adventure, specifically. Written in pure C. It's all here:  https://github.com/kostasvs/MagAdventure