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Blockbuster Inc. & other catch-up

This year has gone by super fast and it's about time for an update. Since June I've been working with Super Sly Fox as the lead developer on our upcoming game Blockbuster Inc , where you build and manage your movie studio through the decades.

Stick Veterans 2.0: a long-overdue update

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Since the start of this academic year I've been enrolled in a Computer Science postgraduate program. I have found a couple of my semester projects to be noteworthy, so I thought I should post about them.